As we all know, Resident Evil Revelations was born on the 3DS in 2012 before moving to console the following year. So why has developer Capcom avoided releasing its sequel on Nintendo's handheld?The answer it seems, is technical.
'The original game was released on home consoles a little while after the 3DS. It was called the 'Unveiled Edition' in Japan but just Resident Evil Revelations for consoles in the West,' Revelations 2 producer Michiteru Okabe told. 'That's where our starting point for the sequel is in a sense, the versions that were already on home platforms. 'It's partly a technical reason. We have our own custom engine called the MT Framework, and as the mobile and home console versions are quite different technically, given that we were taking the home console versions as a starting point, it just led somewhat naturally. 'We tried to release it on as many platforms as we could, and that later became a selection of current and next-gen Xbox and PlayStation platforms as well as PC, so that's how we ended up with that.'
While we will see Revelations 2 on one handheld device - the PlayStation Vita - that version is being handled by Sony.
Revealing a brand new storyline for the Resident Evil series, Resident Evil: Revelations sees the return to survival horror, offering a tense and intriguing gameplay experience. Built from the ground up to take advantage of the Nintendo 3DS features, Resident Evil: Revelations delivers outstanding visuals that bring the fear to life.